Node {
RsID 129
}
Node {
RsID 140
Strg "CrossScreen"
Strg "Edit"
Strg "Glow"
Strg "Edit"
Strg "Nebula"
Strg "Edit"
Strg "Pulsator"
Strg "Edit"
Strg "Stars"
Strg "Edit"
Strg "VarioCross"
Strg "Edit"
}
Node {
RsID 141
Strg "Enable"
Strg "Edit"
}
Node {
RsID 142
Strg "Enable"
Strg "Edit"
}
Node {
RsID 143
Strg "Enable"
Strg "Edit"
}
Node {
RsID 144
Strg "Enable"
Strg "Edit"
}
Node {
RsID 145
Strg "Edit"
}
Node {
RsID 147
Strg "Edit"
Strg "Enable"
}
Node {
RsID 131
Strg "Edit"
}
Node {
RsID 1129
Strg "Toon Group"
}
Node {
RsID 1128
Strg "Edit"
}
Node {
RsID 1130
Strg "Edit"
}
Node {
RsID 128
Strg "Render"
Strg "Auto Update"
Strg "Reset View"
Strg "Preview"
}
Node {
RsID 200
Strg "Enable CrossScreen"
Strg "Glow Size"
Strg "Star Size"
Strg "Angle"
Strg "Branches"
Strg "Intensity"
Strg "Parameters"
}
Node {
RsID 201
Strg "Enable Glow"
Strg "Glow Size"
Strg "Intensity"
Strg "Parameters"
}
Node {
RsID 202
Strg "Enable Nebula"
Strg "Radius 1"
Strg "Radius 2"
Strg "Angle"
Strg "Branches"
Strg "Thick"
Strg "Intensity"
Strg "Parameters"
}
Node {
RsID 203
Strg "Enable Pulsator"
Strg "Size"
Strg "Thickness"
Strg "Angle"
Strg "Intensity"
Strg "Parameters"
}
Node {
RsID 204
Strg "Enable Stars"
Strg "Size"
Strg "Thickness"
Strg "Angle"
Strg "Branches"
Strg "Intensity"
Strg "Diffraction"
Strg "Parameters"
}
Node {
RsID 205
Strg "Enable"
Strg "Size"
Strg "Thickness"
Strg "Angle 1"
Strg "Intensity"
Strg "Angle 2"
Strg "Diffraction"
Strg "Parameters"
}
Node {
RsID 211
Strg "Enable"
Strg "Animate"
Strg "Turbulence scale"
Strg "Lumpiness"
Strg "Turbulence"
Strg "Radius"
Strg "Realistic"
Strg "Quality"
Strg "Enable"
Strg "Intensity"
Strg "Main Settings"
}
Node {
RsID 212
Strg "Preset"
Strg "Brightness"
Strg "Colored"
Strg "General"
Strg "Color"
Strg "Glow"
Strg "Inner"
Strg "Outer"
Strg "Intensity"
Strg "Scale"
Strg "Light Glow"
Strg "Type:"
Strg "Intensity"
Strg "Scale"
Strg "Rotation"
Strg "Color"
Strg "Streaks"
Strg "Type:"
Strg "Intensity"
Strg "Scale"
Strg "Halo"
Strg "Type:"
Strg "Intensity"
Strg "Scale"
Strg "Reflections"
}
Node {
RsID 221
Strg "Radius"
Strg "Intensity"
Strg "distance attenuation"
Strg " ( much slower )"
Strg "Aura"
Strg "Enable"
Strg "Animate"
Strg "Turbulence Scale"
Strg "Lumpiness"
Strg "Turbulence"
}
Node {
RsID 222
Strg "Enable Aura"
}
Node {
RsID 1228
Strg "Algorithm"
Strg "Passes"
Strg "0.00"
Strg "0.00"
Strg "0.00"
Strg "0.00"
Strg "0.00"
Strg "0.00"
Strg "0.00"
Strg "0.00"
Strg "0.00"
Strg "Smoothing"
Strg "Highlight Edge"
Strg "Shadow Edge"
Strg "0.00"
Strg "Distance Threshold"
Strg "Distance"
Strg "Edge in degrees"
Strg "Sharp Edges"
Strg "Object Edge"
Strg "Line Widths"
Strg "Highlight Size"
Strg "Shadow Size"
Strg "Line Effect"
Strg "Toon Effect"
Strg "Highlight"
Strg "Base"
Strg "Shadow"
Strg "Line"
Strg "Basics"
}
Node {
RsID 1230
Strg "Height"
Strg "Width"
Strg "Intensity"
Strg "Shape         "
Strg "Algorithm  "
Strg "Color"
Strg "Background Accepts Glare"
Strg "Parameters"
}
Node {
RsID 220
Strg "Enable Depth of Field"
Strg "Raytraced Depth of Field (Slow)"
Strg "Focus:"
Strg "0.00"
Strg "Lens Size"
Strg "Parameters"
}
Node {
RsID 213
Strg "Enable Blur"
Strg "Radius"
Strg "Squared"
Strg "Linear"
Strg "Gaussian"
Strg "None"
Strg "Dropoff function"
Strg "Quality"
Strg "High"
Strg "Medium"
Strg "Low"
Strg "Parameters"
}
Node {
RsID 1132
Strg "Intensity"
Strg "Blur"
Strg "Blur Radius"
Strg "Render First Frames"
}
Node {
RsID 1127
Strg "Toon Effect"
Strg "Line Effect"
Strg "Override Scene Settings"
}
Node {
RsID 1131
Strg "Accepts"
Strg "Contributes"
Strg "Override Scene Settngs"
}
Node {
RsID 210
Strg "Use Gel"
Strg "Gel Buffer Size"
Strg "Fog"
Strg "Enable"
Strg "Animate"
Strg "Turbulence Scale"
Strg "Lumpiness"
Strg "Turbulence"
Strg "Enable"
Strg "Shadow Buffer Size"
Strg "Light Through Transparency"
Strg "Invert"
Strg "3D Shadows"
Strg "Enable Light Cone"
Strg "Intensity"
Strg "Fall Off"
Strg "Main Settings"
}
CMNU {
RsID 301
Strg ""
Strg "None"
Strg "Filled"
Strg "Lenticular"
Strg ""
}
CMNU {
RsID 302
Strg ""
Strg "None"
Strg "random"
Strg "30j Patterned"
Strg "Zoom Lens"
Strg "Home VIdeo"
Strg "Hi-8 Video"
Strg "Search Light"
Strg "Flash Light"
Strg "Anamorphic I"
Strg "Anamorphic II"
Strg "Scratches"
Strg "Star Beam"
Strg "Flare Horizontal"
Strg "Flare Vertical"
Strg "HyperFlare I"
Strg ""
}
CMNU {
RsID 303
Strg ""
Strg "None"
Strg "Standard Lens"
Strg "Wide Angle Lens"
Strg "Zoom Lens"
Strg "Home Video"
Strg "Hi-8 Video"
Strg "Search Light"
Strg "Flash Light"
Strg "Anamorphics I"
Strg "Anamorphic II"
Strg "Sunset"
Strg ""
}
CMNU {
RsID 300
Strg "Default settings"
Strg "none"
Strg "standard lens"
Strg "Anamorphic I"
Strg "Anamorphic II"
Strg "Blue Flash"
Strg "Bug Light"
Strg "Desert Sun"
Strg "Disco Light"
Strg "Easter Star"
Strg "Explosion"
Strg "Flash Light"
Strg "Glint"
Strg "Halo Nova"
Strg "Hi-8 Video"
Strg "Home Video"
Strg "Lenticular Halo"
Strg "Quasar"
Strg "Scratched Lens"
Strg "SearchLight"
Strg "Star"
Strg "Street Lamp"
Strg "Sun Light"
Strg "UnderWater Light"
Strg "Warp Flash"
Strg "White Nova"
Strg "Yellow Star Rise"
Strg "Zoom Lens"
Strg ""
}
CMNU {
RsID 1000
Strg "Line Smoothing"
Strg "None"
Strg "Toon 1"
Strg "Toon 2"
Strg "Custom"
Strg ""
}
CMNU {
RsID 1001
Strg "Algorithm"
Strg "Difference"
Strg "Absolute"
Strg "White"
Strg ""
}
CMNU {
RsID 1002
Strg "Shape"
Strg "Ellipse"
Strg "Glint"
Strg ""
}
COMP {
RsID 1127
Strg "Toon! Override"
Strg "Basic"
}
COMP {
RsID 1128
Strg "Toon! part III"
Strg "COM Examples"
}
COMP {
RsID 1129
Strg "Toon! Group"
Strg ""
}
COMP {
RsID 1131
Strg "Glare Override"
Strg "Basic"
}
COMP {
RsID 1130
Strg "Glare"
Strg "COM Examples"
}
COMP {
RsID 1132
Strg "Motion Blur"
Strg "Motion Blur by RAYflect"
}
COMP {
RsID 129
Strg "Depth of Field"
Strg "data #1"
}
COMP {
RsID 130
Strg "Light Cone"
Strg "data #1"
}
COMP {
RsID 152
Strg "Light Cone"
Strg "Volumetrics"
}
COMP {
RsID 131
Strg "3D Aura"
Strg "Basic"
}
COMP {
RsID 154
Strg "3D Aura"
Strg "data #1"
}
COMP {
RsID 132
Strg "3D Light Sphere"
Strg "data #1"
}
COMP {
RsID 153
Strg "3D Light Sphere"
Strg "Volumetrics"
}
COMP {
RsID 133
Strg "Lens Flare"
Strg "data #1"
}
COMP {
RsID 134
Strg "Cross Screen"
Strg "data #1"
}
COMP {
RsID 135
Strg "Nebula"
Strg "data #1"
}
COMP {
RsID 136
Strg "Glow"
Strg "data #1"
}
COMP {
RsID 137
Strg "Pulsator"
Strg "data #1"
}
COMP {
RsID 138
Strg "Stars"
Strg "data #1"
}
COMP {
RsID 139
Strg "VarioCross"
Strg "data #1"
}
COMP {
RsID 140
Strg "Light Effects"
Strg "Basic"
}
COMP {
RsID 141
Strg "Light Cone"
Strg "Basic"
}
COMP {
RsID 142
Strg "Depth of Field"
Strg "Basic"
}
COMP {
RsID 143
Strg "Light Sphere"
Strg "Basic"
}
COMP {
RsID 144
Strg "Aura"
Strg "Basic"
}
COMP {
RsID 145
Strg "Lens Flare"
Strg "Basic"
}
COMP {
RsID 146
Strg "Blur"
Strg "data #1"
}
COMP {
RsID 147
Strg "Blur Object"
Strg "Basic"
}
COMP {
RsID 500
Strg "TDofTargetsPart"
Strg ""
}
COMP {
RsID 501
Strg "TTargetsControlerPart"
Strg ""
}
PMap {
RsID 1127
Strg "Override"
Strg "Toon Effect"
Strg "Line Effect"
}
PMap {
RsID 1128
Strg "Line Smoothing"
Strg "Object Edge Line Width"
Strg "Line Smoothing"
Strg "Line Color"
Strg "Distance Threshold"
Strg "Shadow Color"
Strg "Shadow Size"
Strg "Highlight Size"
Strg "Shadow Edge Line Width"
Strg "Toon Effect"
Strg "Line Effect"
Strg "Distance Line Width"
Strg "Highlight Width"
Strg "Line Smoothing Passes"
Strg "Top Left Smoothing"
Strg "Top Left Smoothing"
Strg "Top Left Smoothing"
Strg "Top Left Smoothing"
Strg "Top Left Smoothing"
Strg "Top Left Smoothing"
Strg "Top Left Smoothing"
Strg "Top Left Smoothing"
Strg "Top Left Smoothing"
Strg "Sharp Edge Line Width"
Strg "Sharp Edge Threshold"
Strg "Base Color"
Strg "Highlight Color"
}
PMap {
RsID 1129
Strg "Group"
}
PMap {
RsID 1131
Strg "Override"
Strg "Contributes"
Strg "Accepts"
}
PMap {
RsID 1130
Strg "Shape"
Strg "Algorithm"
Strg "Width"
Strg "Height"
Strg "Intensity"
Strg "Shape"
Strg "Background accepts glare"
Strg "Algorithm"
Strg "Color"
}
PMap {
RsID 1132
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg "Time"
Strg "Intensity"
Strg "Blur radius"
Strg "Blur ON/OFF"
Strg ""
}
PMap {
RsID 129
Strg ""
Strg ""
Strg ""
}
PMap {
RsID 130
Strg "Intensity"
Strg "Radius"
Strg "Gel Buffer Width"
Strg "Shadow Buffer Width"
Strg "Scale"
Strg "Lumpiness"
Strg "Turbulence"
Strg "Use Gel"
Strg "Add Shadows"
Strg "Animate"
}
PMap {
RsID 152
}
PMap {
RsID 131
Strg "Radius"
Strg "Intensity"
Strg "Turbulence Scale"
Strg "Lumpiness"
Strg "Color"
Strg "Turbulence"
Strg "Animate"
Strg "Attenuate"
}
PMap {
RsID 132
Strg "Intensity"
Strg "Scale"
Strg "Lumpiness"
Strg "Turbulence"
Strg "Animate"
}
PMap {
RsID 153
}
PMap {
RsID 133
Strg ""
Strg ""
Strg "Lens Flare Intensity"
Strg "Lens Flare Preset"
Strg ""
Strg ""
Strg ""
}
PMap {
RsID 134
Strg "Glow Radius"
Strg "Star Radius"
Strg "Number of Branches"
Strg "Angle"
Strg "Intensity"
}
PMap {
RsID 135
Strg "First Radius"
Strg "Second Radius"
Strg "Angle"
Strg "Intensity"
Strg "Number of Branches"
Strg "Thick (ON/OFF)"
}
PMap {
RsID 136
Strg "Glow Radius"
Strg "Intensity"
}
PMap {
RsID 137
Strg "Star Thickness"
Strg "Star Size"
Strg "Angle"
Strg "Intensity"
}
PMap {
RsID 138
Strg "Star Thickness"
Strg "Star Size"
Strg "Angle"
Strg "Intensity"
Strg "Number of Branches"
Strg "Diffraction (ON/OFF)"
}
PMap {
RsID 139
Strg "Star Thickness"
Strg "Star Size"
Strg "Star angle 1"
Strg "Star angle 2"
Strg "Intensity"
Strg "Diffraction (ON/OFF)"
}
PMap {
RsID 140
Strg "Cross Screen"
Strg "Glow"
Strg "Nebula"
Strg "Pulsator"
Strg "Stars"
Strg "VarioCross"
Strg "Glow Radius"
Strg "Star Radius"
Strg "Number of Branches"
Strg "Angle"
Strg "Intensity"
Strg "Glow Radius"
Strg "Intensity"
Strg "Star Thickness"
Strg "Star Size"
Strg "Angle"
Strg "Intensity"
Strg "First Radius"
Strg "Second Radius"
Strg "Angle"
Strg "Intensity"
Strg "Number of Branches"
Strg "Thick (ON/OFF)"
Strg "Star Thickness"
Strg "Star size (%) "
Strg "Angle"
Strg "Intensity"
Strg "Number of branches"
Strg "Diffraction (ON/OFF)"
Strg "Star Thickness"
Strg "Star Size"
Strg "Star angle 1"
Strg "Star angle 2"
Strg "Intensity"
Strg "Diffraction (ON/OFF)"
}
PMap {
RsID 141
Strg "Enable Light Cone"
Strg "Intensity"
Strg "Radius"
Strg "Gel Buffer Width"
Strg "Shadow Buffer Width"
Strg "Scale"
Strg "Lumpiness"
Strg "Fog Color"
Strg "Turbulence"
Strg "Use Gel"
Strg "Add Shadows"
Strg "Animate"
Strg ""
Strg ""
Strg "Falloff"
}
PMap {
RsID 142
Strg "Enable Depth of Field"
Strg "Raytraced Depth of Field"
Strg "Focus"
Strg "Intensity"
Strg "Targets"
Strg "AutoUpdate"
}
PMap {
RsID 143
Strg "Enable Light Sphere"
Strg "Turbulence"
Strg "Animate"
Strg "Falloff"
Strg "Radius"
Strg "Intensity"
Strg "Turbulence Scale"
Strg "Lumpiness"
Strg "Falloff Quality"
}
PMap {
RsID 144
Strg "Enable"
Strg "Turbulence"
Strg "Animate"
Strg "Attenuate"
Strg "Radius"
Strg "Intensity"
Strg "Turbulence Scale"
Strg "Lumpiness"
Strg "Color"
}
PMap {
RsID 145
Strg "Main Settings"
Strg "Halo Kind"
Strg "Streak kind"
Strg "Reflection Kind"
Strg "Streak Color"
Strg "Halo Color"
Strg "Light Color"
Strg "Main Settings"
Strg "Main Settings"
Strg "Main Settings"
Strg "Main Settings"
Strg "Brightness"
Strg "Aspect Ratio"
Strg "Light Intensity"
Strg "Light Scale"
Strg "Halo Intensity"
Strg "Halo Scale"
Strg "Reflection Intensity"
Strg "Reflection Scale"
Strg "Streak Intensity"
Strg "Streak Scale"
Strg "Streak Rotation"
Strg "Streak Angle"
Strg "Streak Width"
Strg "Light Glow"
Strg "Source Glow"
Strg "Inner Glow"
Strg "Outer Glow"
Strg "Use Color Rings"
}
PMap {
RsID 146
}
PMap {
RsID 147
Strg "Enable"
Strg "Dropoff Function"
Strg "Quality"
Strg "Blur Intensity"
}
TBAR {
RsID 20000
Strg "Preview Zoom Tools"
Strg "2D Pan"
Strg "2D Zoom"
}
TBAR {
RsID 20001
Strg "Preview Tools"
Strg "Focus"
}
